Avatar and the future of 3D (Part 2)

Don't stare at it too long.

For a few years now, 3D has been making a slow comeback. In the past, it’s been little more than a gimmick, and was hindered by issues such as poor image quality and clunky glasses for the audience to wear. But with Avatar, 3D proved itself to Hollywood as a great way to make money. But has 3D finally moved into the mainstream, or is it still too soon?

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Avatar and the future of 3D (Part 1)

Why didn't that thing get sucked into the rotors?

I’m not going to apologize for all the time that passes between posts anymore. I write when I have the time, when I have something to write about, and when I feel like writing. Just subscribe to the RSS feed so you don’t have to keep coming back. I do have plans for making this blog a little more active, but it’s a still too early to say when that’ll happen.

Have you heard about this movie called Avatar? Have you? Really? It’s a science fiction thing with blue people and…oh, you have heard of it. What a surprise.

I’d like to give a quick mini-review of the movie, and then talk about something that’s perhaps much more interesting: the 3D tech behind the movie, and where that’s going.

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